﻿namespace PokerSimulator
{
	public class GameBatchParameters
	{
		private int _approximateErrorGameIteration;
		private int _gamesPerInstance;
		private int _gamesToPlay;
		private int _maxLoopCount;
		private long _statusCount;

		public int ApproximateErrorGameIteration
		{
			get { return _approximateErrorGameIteration; }
			set { _approximateErrorGameIteration = value; }
		}

		public int GamesToPlay
		{
			get { return _gamesToPlay; }
			set { _gamesToPlay = value; }
		}

		public int GamesPerInstance
		{
			get { return _gamesPerInstance; }
			set { _gamesPerInstance = value; }
		}

		public int MaxLoopCount
		{
			get { return _maxLoopCount; }
			set { _maxLoopCount = value; }
		}

		public long StatusCount
		{
			get { return _statusCount; }
			set { _statusCount = value; }
		}
	}
}